Megabonk Bosses: Spooky Steve, Big Bob, Final Boss & Stage Bosses

Updated · Patch covered: Megabonk v1.0.69 (Feb 4, 2026), still the latest on Steam as of Oct 22, 2026

Forest and Desert each have a stage boss per tier plus a final boss behind the stage 3 portal; the Graveyard has Big Bob and the optional Spooky Steve. Big Bob is beaten by standing in the lit lamps during his dark one-shot attack. Steve has HP in the undecillions, so you beat him with Dexecutioner's execute while freezing and black-holing him in place.

All Megabonk bosses by map

MapTier 1Tier 2Tier 3Minibosses / hidden
ForestLil BarkChadbarkBark VaderStone Golem, Chunkham the Terrible; hidden Suspicious Bush
DesertLil AnubisAnubruhJudge AnubisSand Golem, Scorpionussy; hidden Bandit
GraveyardBig Bob (end of the run) · Spooky Steve (optional, in the crypts)Minibosses on a timer

Names agree across MegabonkWiki.net and player guides. We do not list boss HP numbers: the figures we found online were not sourced, and HP scales with your Difficulty.

When bosses spawn (Forest and Desert)

How the Megabonk final boss works

  1. Activate the stage 3 portal. You are moved to a small arena; you have 10 minutes.
  2. Phase 1: you keep only your starting weapon. Since v1.0.4 the boss returns one weapon per phase.
  3. After enough damage the boss turns invulnerable (and heals slightly). Charge the three pylons to make it vulnerable again. Lifesteal does not work while it is invulnerable, so bring HP Regen or Armor.
  4. Repeat until phase 3, where you have your full kit. Watch the orbs: blue ones freeze you for 1 second (3 seconds before v1.0.4).

The final-boss guide we checked says: run circles around the boss while it is vulnerable, use multi-jumps to reach pylons, and pull the boss away from a pylon before you charge it. Its build (Wireless Dagger + starter, Quantity/Armor/Cooldown tomes) is one of the presets in the build planner.

Big Bob (Graveyard)

The Graveyard (added December 14, 2025) works differently from the other maps:

  1. Unlock: on Desert Tier 2 as Calcium, open the four coffins and defeat the ghosts.
  2. Crypt (start): free chests; get out before the timer ends or Spooky Steve spawns.
  3. Graveyard (15 minutes): minibosses at 13:00, 9:00 and 3:00, swarms at 12:00, 8:00 and 2:00. Find the four crypt ghosts (red beams) for their keys. There is no stage boss at the exit.
  4. Second crypt: about a minute before Steve appears; it leads to Big Bob's room.

Spooky Steve (Graveyard)

Steve spawns when a crypt timer runs out and one-shots you. His HP is in the undecillion range (1036), so normal damage will not kill him. Players beat him with Dexecutioner's execute (it deals percentage damage to him) while Frostwalker and Black Hole freeze and hold him. Beating him unlocks the character Roberto. Fight him in the second crypt, after you are stronger.

Steve build (most-cited guide)

Where guides disagree

Question"Definitive Steve Guide"Other Steam guide / Reddit
Athena's AegisOnly Athena's Aegis can block Steve's hit; recommendedUpdated guide (Feb 2026): Aegis "is not the way to go", makes little difference
Ice CrystalsGet as many as you can (10–15 is common)Not required; Reddit players report ice stops working on him after about a minute
DifficultyAvoid itTombstones are fine if you want level 200 first (100–150% Difficulty)
Best characterAthenaBandit (his attack-speed passive stacks with the Cooldown Tome)

Reddit notes come from search-result snippets (Reddit blocks our direct reads): Thunder Mitts can stun him but he becomes immune to shock after about 3 minutes, and Joe's Dagger does no damage to him. Treat these as player reports.

Secret bosses: Bush and Bandit

Suspicious Bush (Forest) and Bandit (Desert) are hidden bosses with high health and damage that scale with Difficulty. Each drops a free chest and unlocks the matching character the first time. A player guide warns many runs end here: only start the fight if you can kill them quickly.

More Megabonk guides

Sources

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