PokeBonk Season 2 (Oct 21 – Nov 4, 2026): New Maps, Fusions & Lavender Tower

Updated · Game version checked: PokéBonk 0.8.10 (Season 2) · From the developer's official Season 2 news and patch notes

PokeBonk Season 2 started on October 21, 2026 at 16:30 UTC and ends on November 4, 2026 at 17:30 UTC (18:30 Spanish time both days). It lasts 15 days and adds two maps (Storm Coast with Zapdos, Celestial Glacier with Articuno), 12 new guardians, 106 move fusions, 24 items, 5 vitamins, 3 altars, 41 achievements and the Halloween event "The Night of Lavender Tower".

Time zoneSeason 2 startSeason 2 end
UTCOct 21, 16:30Nov 4, 17:30
US EasternOct 21, 12:30 PM EDTNov 4, 12:30 PM EST
US PacificOct 21, 9:30 AM PDTNov 4, 9:30 AM PST
UKOct 21, 5:30 PM BSTNov 4, 5:30 PM GMT
China / Philippines (UTC+8)Oct 22, 00:30Nov 5, 01:30

The end time moves by an hour in local clocks because daylight saving ends between the two dates. The Halloween event has the same start and end.

The developer promised that gameplay, mechanics and the economy will not change during Season 2 — only bug fixes, exploit fixes and quality-of-life updates. Leaderboards, clan points, rivalries, missions, streaks and clan records were reset for the new season (patch 0.8.7).

New map: Storm Coast (Zapdos)

Sea, coves, islets and beaches. Unlocks when you complete Rocky Desert. The tide rises roughly every minute and a half and floods the beaches, leaving pearls in the sand when it goes out. Sometimes a waterspout crosses the map and pulls in wild Pokémon — and you; when you land, you hit the whole horde.

GuardianMechanicHow to beat it
KinglerPincer guardHit it from behind
ElectrodeMinefieldLure it onto its own mines
GyaradosWhirlpool and Hyper BeamAfter the beam it recharges and takes more damage
TentacruelTentacle forestBreak the tentacles
StarmieRapid SpinIt bounces like a pinball; attack when it gets dizzy
ElectabuzzElectric cageFind the gap to get out

Zapdos (Thunder Cape shrine): its lightning seeks the lightning rods if you stand next to one. With three charges they discharge and knock Zapdos down, leaving it very exposed. In its final phases it electrifies the tide and traps you in the eye of the storm.

New map: Celestial Glacier (Articuno)

Snow, frosty cliffs and frozen lakes you slide across. Unlocks when you complete Storm Coast. Blizzards white out the screen and push you around; shelter behind cliffs, because standing still in the open covers you in frost. Ice-type Pokémon arrive with the blizzard. On ice you build momentum, drift and slide further downhill.

GuardianMechanic / tip
DewgongIce sled
HypnoHypnotic pendulum
CloysterShell: barely takes damage when closed, almost double when open
JynxLovely Kiss and Sing — while infatuated your controls are reversed
LaprasIce floes — hide behind its ice
AlakazamFuture Sight — your own trail explodes

Articuno (Sky Lake shrine): the lake cracks open into holes, Articuno shields itself with a crystal shell (break the lake's crystals to strip it), and fires an Ice Beam that bounces off the pillars. Stand behind a pillar so it freezes itself with its own beam — once it falls frozen it takes much more damage. Watch out for Sheer Cold, which sweeps the arena sector by sector.

Move fusions at Bill's Machine

Max out two moves, then fuse them at Bill's Machine (one per map; one per land in Survival). The fused move takes the first move's slot and frees the second slot for a new move. A fusion inherits both moves' upgrades and keeps leveling from ★1 to ★5 (★6 with the TM Case item). Weather moves, boosters and existing fusions can't be fused. Each machine fuses once, then cools down.

New combat mechanics

New items, vitamins and altars

All 24 new items are unlocked in the Lab with Stardust (rarity and max copies in brackets). Highlights:

New vitamins (26 in total) include Enigma Berry (overflow healing becomes golden HP) and Super Lure (+18% elite chance and +5% damage to elites and bosses per level). New altars: Fossil Ruins (trade max HP for 2 Epic+ items, a boosted Legendary blessing, or reviving Aerodactyl as a support Alpha), Rhydon's Roar (Classic only: up to 3 roars per zone make the guardian stronger and drop an extra Great Ball each) and the Porygon Altar (swap one stat for another).

Lab changes: the 59 locked items no longer have requirements, every upgrade is 15% cheaper, and there are 5 new upgrades (Precision, Swiftness, Expansion, Harmony and a Big Bag that carries 3 Bag items instead of 2). Stardust rewards went up: per zone 40 → 60, per boss 35 → 60, per win 150 → 300.

Halloween event: The Night of Lavender Tower

A separate mode with its own leaderboard, running for the whole season (until November 4, 17:30 UTC). Climb the Pokémon Tower in Lavender Town: three waves per floor, with the boss on the third.

Clans and time attack

What's next: Season 3 and co-op

The developer says Season 3 brings all of Generation 2, each Pokémon with its own moves. Mega Evolutions will not arrive before Gen 2, and the Mew and Moltres boss reworks are planned for a later season. A co-op beta with team leaderboards for duos, trios and teams of four was announced as possibly arriving the first weekend of Season 2; we will update this page when it is live.

Season 2 patch log

More PokeBonk guides

Sources

Spotted something out of date? Email lliu07113@gmail.com and we will check it.

Item and guardian names are our English translations of the Spanish news where the game's English text was not available; mechanics are as described by the developer.

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