Megabonk Tomes: All 23, Upgrade Values, Unlocks & What Luck Does
Updated · Patch covered: Megabonk v1.0.69 (Feb 4, 2026), still the latest on Steam as of Oct 22, 2026
Megabonk has 23 tomes. A tome raises one character stat, and that stat applies to every weapon you hold. You can carry 4 tomes (5 after the Extra Tome Slot unlock). Picking up a tome gives one common upgrade right away, and each later level adds the same amount again, scaled by rarity.
All tomes
"Per upgrade" is the common-rarity amount measured by a player on v1.0.7; Uncommon is 1.2x, Rare 1.4x, Epic 1.6x and Legendary 2x that amount. "Charge Shrine" is what a shrine offer of that stat gave in the same test. Unlocks and Silver costs are from the Megabonk Fandom wiki.
Damage Tome
Raises Damage
Increases the damage of your attacks.
Per upgrade +0.08x Damage (multiplier) · Charge Shrine +12%
Unlock Unlocked by default
Cooldown Tome
Raises Attack Speed
How quickly you shoot projectiles and perform attacks.
Per upgrade +7.5% Attack Speed · Charge Shrine +6%
Unlock Unlocked by default
Quantity Tome
Raises Projectile Count
Increases the number of attacks and projectiles.
Per upgrade +1 Projectile · Charge Shrine +1
Unlock Fire 5,000 projectiles · 9 Silver
Size Tome
Raises Size
The size of your attacks, projectiles, explosions and more.
Per upgrade +10% Size · Charge Shrine +8%
Unlock Unlocked by default
Projectile Tome
Raises Projectile Speed
The speed of your projectiles.
Per upgrade +15% Projectile Speed · Charge Shrine +10%
Unlock Unlocked by default
Precision Tome
Raises Crit Chance
Chance to deal critical damage. Over 100% Crit Chance lets you Overcrit for more damage.
Per upgrade +7% Crit Chance · Charge Shrine +5%
Unlock Unlocked by default
Duration Tome
Raises Duration
How long your attacks and projectiles last.
Per upgrade +15% Duration · Charge Shrine +8%
Unlock Upgrade Axe to level 10 · 9 Silver
Knockback Tome
Raises Knockback
How far you push enemies when you hit them.
Per upgrade +20% Knockback · Charge Shrine +10%
Unlock Unlocked by default
XP Tome
Raises XP Gain
More XP from all sources.
Per upgrade +9% XP Gain · Charge Shrine +7.5%
Unlock Break 20 pots in one run · 12 Silver
HP Tome
Raises Max HP
Max HP.
Per upgrade +25 Max HP · Charge Shrine +15
Unlock Unlocked by default
Regen Tome
Raises HP Regen
HP regenerated per minute.
Per upgrade +40 HP Regen · Charge Shrine +20
Unlock Unlocked by default
Shield Tome
Raises Shield
Absorbs damage before your HP; regenerates quickly after a while without taking damage.
Per upgrade +25 Shield · Charge Shrine +5
Unlock Unlocked by default
Armor Tome
Raises Armor
Reduces the damage you take.
Per upgrade +12% Armor · Charge Shrine +5%
Unlock Kill 5,000 enemies as Sir Oofie · 9 Silver
Evasion Tome
Raises Evasion
Chance to avoid an attack completely.
Per upgrade +10% Evasion · Charge Shrine +5%
Unlock Unlocked by default
Bloody Tome
Raises Lifesteal
Chance to heal 1 HP when you hit an enemy; over 100% guarantees 1 and may heal 2.
Per upgrade +10% Lifesteal · Charge Shrine +6%
Unlock Kill 12,000 enemies · 9 Silver
Thorns Tome
Raises Thorns
Damages enemies when they attack you.
Per upgrade +15 Thorns · Charge Shrine +5
Unlock Block 250 attacks with Aegis · 9 Silver
Agility Tome
Raises Movement Speed
How fast you move.
Per upgrade +15% Movement Speed · Charge Shrine +8%
Unlock Unlocked by default
Attraction Tome
Raises Pickup Range
How far away you pick up XP.
Per upgrade +75% Pickup Range · Charge Shrine +20%
Unlock Use the Shrine of Succ 8 times · 9 Silver
Luck Tome
Raises Luck
Better chance of higher-rarity offers from level-ups, shrines and more.
Per upgrade +7% Luck · Charge Shrine +5%
Unlock 0.01% drop chance per kill · 10 Silver
Gold Tome
Raises Gold Gain
More gold from all sources.
Per upgrade +12% Gold Gain · Charge Shrine +7.5%
Unlock Unlocked by default
Silver Tome
Raises Silver Gain
More Silver from all sources (Silver buys unlocks between runs).
Per upgrade +12% Silver Gain · Charge Shrine +7.5%
Unlock Unlocked by default
Cursed Tome
Raises Difficulty
Raises Difficulty: more enemies, with more health, speed and damage.
Per upgrade +3.5% Difficulty · Charge Shrine +8%
Unlock Beat the stage boss in under 5 minutes
Chaos Tome
Raises Random stat
Boosts a random stat each time.
Unlock Charge every Charge Shrine on a Tier 3 run (all 3 stages) without leaving a charge zone
The Chaos Tome has the hardest unlock in the game; see the Chaos Tome guide.
How tome stats stack
From the same player guide's tests on v1.0.7. Labeled "tested" where the author says it was validated.
- Damage (tested): weapon Damage × character Damage. Character Damage is the starting value × Damage Tome × (1 + shrine Damage). The Damage Tome is the only tome that starts at 1x and multiplies.
- Projectile Count: added. Weapon count + Quantity Tome + shrines.
- Size and Pickup Range (tested): tome and shrine percentages are added together, then multiply the starting value.
- Armor and Evasion (tested): diminishing returns. The tome adds to a hidden value, and what you get is shown below.
| Hidden total | Evasion you get | Armor you get |
|---|---|---|
| 10% | 9% | 12% |
| 20% | 17% | 21% |
| 50% | 33% | 40% |
| 100% | 50% | 57% |
| 200% | 67% | 73% |
| 500% | 83% | 87% |
In practice: the first few Armor or Evasion levels are worth much more than the tenth, while the Damage Tome keeps scaling.
What Luck and Difficulty actually do
- Luck improves the rarity of the choices you are offered: level-up upgrades, shrine stat boosts and Moa statue items. A player guide notes rare and even legendary offers still appear at 0% Luck, so Luck shifts the odds rather than gating them. Fox gains Luck every level, and the Clover item adds +10%.
- Difficulty (Cursed Tome, +3.5% per common upgrade) raises enemy health, damage, speed and, most importantly, count. More enemies means more XP and gold, so it speeds up leveling if your build can handle it. The same guide puts the practical ceiling at around 600–700%.
Build tomes around your weapons' stat lists: see the weapons page and the build planner.
FAQ
How many tomes are in Megabonk?
23. Thirteen are unlocked from the start; the other ten unlock through quests, and some then cost Silver in the shop.
What does Luck do in Megabonk?
Luck raises the chance that level-ups, shrines, chests and Moa statues offer higher-rarity choices. It does not add damage. Rare and better offers can still appear at 0% Luck.
What does Difficulty (the Cursed Tome) do?
Difficulty increases enemy count, health, speed and damage. More enemies also means more XP and gold, which is why some players stack it on strong builds. Sir Chadwell gains 1% Difficulty per level.
How do you unlock the Luck Tome?
It has a 0.01% chance to drop when you kill an enemy. After it drops, buy it for 10 Silver.
Is the Damage Tome additive or multiplicative?
Multiplicative. A player who tested it found weapon damage is multiplied by your character Damage, which includes the Damage Tome (+0.08x per common upgrade).
More Megabonk guides
Sources
- Megabonk Wiki (Fandom) — Tomes
- Steam guide — 'Weapon and Tome Upgrades' (measured on v1.0.7, Sep–Oct 2025)
- Steam guide by k1rey — 'Explaining the mechanics of this game' (stages, bosses, final boss)
- Megabonk Wiki (Fandom) — Quests (last edited Nov 18, 2025)
- Steam announcement, Dec 25, 2025 — Christmas Patch (v1.0.49)
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